PDZ Initial Review

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The other game I tried out was Perfect Dark Zero. This game is a fairly average First Person Shooter. The first thing that hit me starting this game is the ads for Samsung on the title screen. Don't get me wrong PGR3 is full of ads on billboards and walls, but on the title screen? Somehow that is just a little overkill.

I have only played the single player thus far. If the achievements are any indication this was not the focus of development, rather it seems to have been multiplayer. I will comment on multi later. The single player thus far doesn't seem very inspired, either in gameplay or graphics. In the first level if you alert the guards they swarm you. When the guards swarm it quickly shows one of the flaws, there seems to be about 3-4 character skins in use on any given level in this game. Every other guy looked like the last one. The graphics seem to be ok but nothing amazing. I have a feeling if you put the most recent Splinter Cell game up in backwards compatibility mode it might look as good or better.

My other major problem with this game is the checkpoint and save process, or rather the lack of such. This game is worse than even the first splinter cell game. It has very few if any checkpoints on the levels so far. As a bonus if you have to use the checkpoint the level doesn't count. Basically this forces you to play the levels from beginning to end without fail. This is one of the things I hate most about console games, having to redo portions over and over. This doesn't add to difficulty only frustration.

The other problem with this game is just sloppiness. Little things like the lock picking mechanism (poorly stolen from splinter cell too) that doesn't really place properly and forces your character to slowly slide or float when you try to use it. Also the levels are so poorly designed that the game creators implemented a voice over and blinking arrow guide system. Some would call levels like this puzzles, I call it poor design.

I will reserve judgment on this game until I finish it or totally tire and I have to give the multiplayer a chance. I won't say avoid the game, but I also can't recommend it.

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This page contains a single entry by Brian Hoyt published on December 30, 2005 9:53 PM.

PGR3 Initial Review was the previous entry in this blog.

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